Sword Bros

High-speed full-analog sword fighting game.

See also: Sword Bros Postmortem: Making a Small Physics-Based Fighting Game

Art by Mike Ambrogi Primo
Soundtrack by Francisco Cerda
Engine and Additional Design by Tim Ambrogi Saxon

Available on Steam and itch.io
Official Site
Presskit

Flint Engine (C++, Lua)
Independent, Windows, 2017